In 2018, I moved to Los Angeles to join Infinity Ward as a Senior UI Artist on Call of Duty: Modern Warfare. Our team designed the UX/UI, where we achieved a minimalist aesthetic that let the weaponry of the game take centre stage. 
As an individual contributor, I made wireframes and mockups establishing the front-end and in-game flow.  I also designed the UI Style Guide, which became a key piece of documentation. For a step-by-step look at how I designed the Gunsmith, check out my UX/UI Workflow
A selection of UI Mockups I created for stakeholder approval during the development of Modern Warfare.

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