
In 2018, I moved to Los Angeles to join Infinity Ward as a Senior UI Artist on Call of Duty: Modern Warfare. Our team designed the UX/UI, where we achieved a minimalist aesthetic that let the weaponry of the game take centre stage.
As an individual contributor, I made wireframes and mockups establishing the front-end and in-game flow. I also designed the UI Style Guide, which became a key piece of documentation. For a step-by-step look at how I designed the Gunsmith, check out my UX/UI Workflow.

A selection of UI Mockups I created for stakeholder approval during the development of Modern Warfare.























