Recently I worked with Infinity Ward as a Senior UI Artist on Call of Duty: Modern Warfare. 
One of my initial responsibilities was to create the UI Style Guide; establishing the colors, fonts, framing, layout, and general aesthetic rules to keep the UI looking consistent. As the game developed the style guide was maintained, UI changes documented and communicated to the team.
In order to establish the front end flow, wireframes and art comps were created for over 100+ screens. UI graphics were made to support the design of the menus, meta-game and HUD. My proudest accomplishment was designing the gunsmith with a minimalist approach that focused purely on modifying the weapon attachments.
The UI had to be reviewed regularly to ensure it met our quality standards. Learning to navigate within a large dev team was essential to provide artistic feedback to designers across multiple studios on a daily basis.
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