In 2011 I moved to San Rafael, California to work on Telltale's The Walking Dead as a UX/UI Designer. As an individual contributor, I made wireframes and mockups establishing the front-end and in-game flow. To help establish the post-apocalyptic vibe, I designed a gritty looking UI Art Style with a handmade appearance. As the project wrapped, I even got to do some voice acting, guided by Audio Lead Lazar Levine—a career highlight!
Telltale's The Walking Dead ended up becoming a huge success, winning multiple 'Game of the Year' awards and even a BAFTA for 'Best Mobile and Handheld Game'.
Telltale's The Walking Dead ended up becoming a huge success, winning multiple 'Game of the Year' awards and even a BAFTA for 'Best Mobile and Handheld Game'.
A selection of UI Art Mockups that I created during the development of Telltale's The Walking Dead: Season One.













