In 2019, during the production of Modern Warfare, the "CP" team at Infinity Ward began tinkering with a co-op mode set in a large scale map. Designed around an open world sandbox, it was a way for designers to experiment with various game modes. Raven Software picked up the baton and pushed this game mode to a final product, what we now know as Warzone. I created UI mockups for screens and features across the front-end and in-game. 

You may also like

Back to Top