
XDefiant is a free-to-play first-person shooter developed by Ubisoft San Francisco that launched in May 2024. With XDefiant, Ubisoft had one of their biggest ever game launches, attracting over 11 Million players in the first two weeks.
As the Lead UX/UI Designer, I managed a team of UI Designers in creating the user interface for the game. As an individual contributor, I created wireframes and mockups of the front-end and in-game experience, mapping the UX flow in Miro. In providing documentation for the team, I created the UI Style Guide. Later on, I supported monetization by art directing the 2D cosmetic items; such as player cards, emojis, badges and emblems.
The UI team worked hard to champion accessibility and localization needs in XDefiant. Towards the end of the project we had a chance to sit down for an interview on the subject.
As the Lead UX/UI Designer, I managed a team of UI Designers in creating the user interface for the game. As an individual contributor, I created wireframes and mockups of the front-end and in-game experience, mapping the UX flow in Miro. In providing documentation for the team, I created the UI Style Guide. Later on, I supported monetization by art directing the 2D cosmetic items; such as player cards, emojis, badges and emblems.
The UI team worked hard to champion accessibility and localization needs in XDefiant. Towards the end of the project we had a chance to sit down for an interview on the subject.






































Icon Design




